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Eu4 flags are wrong
Eu4 flags are wrong







  • All of the provinces in CK2 have been painstakingly remapped against current EU4 map, and if there are mismapped spots please contact us.
  • Converter attempts to be very careful there as well, resolving collisions by looking at which ruler developed their land the most, or has maybe built a great wonder in the province.
  • For those countries in scope of CK2, conversion treads lightly, only updating necessary elements, eg.
  • This applies to county histories as well - most countries will have a history (monarchs, leaders, advisors) identical to EU4 if they start at 1444.11.11 bookmark

    eu4 flags are wrong

    If a country's not in scope of CK2, it is untouched.

  • Converter tries to alter the map as little as possible against vanilla.
  • Starting before 1066 will require the player to embrace Feudalism institution as it canonically starts at 1066.
  • Players starting earlier will have to wait for 1453 to begin with regular tech progression as technology during CK2 era does not change much.
  • Converter supports two starting bookmarks - 1444.11.11 and the date of conversion.
  • Without front-end (running the converter manually), mod will be exported to converter's output/ folder, and will have to be moved manually by user.
  • Using the front-end, the mod will be copied to EU4 mod/ directory located in users' documents, usually C:\Users\User\Documents\Paradox Interactive\Europa Universalis IV\mod.
  • Converter supports compressed save games.
  • Europa Universalis IV, with optional expansions, latest version is required.
  • Crusader Kings II with optional expansions, latest version is required.
  • 1.3.6 Buildings, Development and Wondersįeatures Requirements.
  • eu4 flags are wrong

  • 1.3.5 Diplomacy, Vassals, Tributaries and Personal Unions.
  • 1.3.4 Advisors, Rulers, Queens and Heirs.








  • Eu4 flags are wrong