
I was a bit taken aback by the information dump at the start. You get to select from four different classes - I chose the Valkyrie - and then set off on your journey. What stands out about Niffelheim is it’s gorgeous art style, full of snow-capped mountains and animal-shaped caves. I’ll be sure to share more impressions as I dig deeper into the game, but check out my gameplay video to see what it’s like. But overall, this is a quality port that looks and plays great on my device. There’s also some other little oddities, like I have trouble getting the two-finger tap-and-hold to show all interactive items. Since most of the 17GB game is downloaded after the initial download, it can’t be offloaded to save space, The game is supposed to have iCloud sync, but I’m not seeing my save data in the iCloud Drive where it’s supposed to be. I definitely plan to play more, but I’m a little worried about having 15GB of data stuck on my device permanently. I ended my first session just after reaching land. So far, I woke up as a prisoner on a ship that got torn apart by a sea creature in the end. From what I understand, it’s possible to respec later, so I may just stick with him and see how it goes. I ended up making him a Shadowblade, but I’m not sure I’m happy with that decision.

I spent a lot of time in there, examining each class and race, and then went with the lizard named The Red Prince.

I’d never played it before, but I was immediately blown away by the detailed graphics in the character creation screen on my 2020 iPad Pro. They promised “no comprises,” which means it only works on the latest devices, those with 4GB RAM. Larian Studios brought their highly popular PC game, Divinity – Original Sin 2, to iPad this week.
